SUPER 51
Scoring and pair penalties
Your hand penalty, ground multiplier and finish type determine the result.
Valid runs and sets remove their cards from the ordinary penalty calculation. A pairs calculation is eligible with five pairs, or four pairs plus a meld; at most one run or set is deducted and the remaining-card total is doubled. A second meld remains part of the penalty. The lower eligible penalty is used. Real Okeys are considered in both arrangements.
Finishes and multipliers
Normal ×1: arrange all 14 cards into valid runs and sets, then discard an ordinary card.
Pairs ×2: complete a valid pairs hand and discard an ordinary card. Okey ×2: complete a runs-and-sets hand and discard a real Okey.
Pairs + Okey ×4: complete a pairs hand and discard a real Okey. Finish multipliers do not add together; the highest valid finish applies.
Penalties and the 100 rule
Losing score = raw hand penalty × ground multiplier × finish multiplier. Clubs use the table’s selected ×2, ×6 or ×10 throughout the match; this does not change with the hand number. Spades ×3, diamonds ×4, hearts ×5.
Valid runs and sets remove their cards from the ordinary penalty calculation. A pairs calculation is eligible with five pairs, or four pairs plus a meld; at most one run or set is deducted and the remaining-card total is doubled. A second meld remains part of the penalty. The lower eligible penalty is used. Real Okeys are considered in both arrangements.
Without a valid meld or eligible pairs arrangement, the raw penalty is 100 even when the card total is lower. Ground and finish multipliers still apply.
When the deck runs out, the final drawn card’s turn is completed. If nobody finishes, each player receives their eligible penalty times the ground multiplier, without a finish multiplier. Holding an already complete hand without finishing incurs 100 × ground, just like a hand without a meld.
The winner scores −100 for a normal finish, −100 × ground for pairs or Okey, and −200 × ground for Pairs + Okey. Lower match totals are better.
Worked examples
Clubs ×2, normal finish: 14 unmatched points ×2 ×1 = 28 penalty points.
Hearts, pairs finish: 10 unmatched points ×5 ×2 = 100 penalty points.
Diamonds, Pairs + Okey finish: 8 unmatched points ×4 ×4 = 128 penalty points.
Last updated: September 27, 2026